![]() ![]() ![]() And if you believe Yorke and Donwood, they originally planned this as a physical exhibition. What you get is a creepy, surrealist world to explore that feels like Tim Burton got invited to collaborate with The Residents at MOMA. The studio behind this has more credits in the event and music worlds than gaming – they built this with Wwise audio engine and Unreal (interestingly not the built-in audio features of Unreal I keep touting): Kid a mnesia exhibition for free#The good news is, if you act quickly, you can try all of this for free as part of Epic Games’ ongoing series of giveaways: (Seems you should be able to get away with a late model MacBook Pro, too.) The devs aren’t just putting up some slide shows of album art, either – they actually recommend Apple’s new M1 as a minimum on the Mac side (I’ll try it on the basic Mac mini), and NVIDIA RTX for PC. Mark Zuckerberg’s aesthetically bereft vision of the metaverse aside, gaming itself looks better than ever. You’ll recognize that art style even if you were only a casual fan, as it graced all the record releases.īut if the Internet has waned as a delivery mechanism for rich media – supplanted by lo-fi NFTs that are more finance object than actual media, and continuously watered-down short-attention-span social media apps – gaming has run the other way. ![]() All of this is possible because Radiohead were into art to begin with – Thom Yorke collaborating since 1994 with artist Stanley Donwood (aka Dan Rickwood). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |